Magic Items for Dungeons & Dragons (D&D) Fifth Edition (5e) D&D Beyond


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Chult and Zakhara The Witchlight Carnival features games that players can enjoy, including almiraj ring toss. The presence of almiraj — which appear as rabbits with horns — suggest that the carnival has passed through Chult or Zakhara.


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Snicker-Snack is a sentient, chaotic good greatsword with an Intelligence of 9, a Wisdom of 14, and a Charisma of 18. It has hearing and darkvision out to a range of 120 feet. It can speak, read, and understand Common, and its voice sounds silvery and melodic.


Snicker Snack

Description It was gold with an ornate hilt and crossguard, purple surfaces on the blade, and a rose-like shape on the hilt. [1] Powers This greatsword had a +3 enchantment. In addition, it carried the enchantment of a vorpal blade. [1] Appendix This article is a stub. You can help the Forgotten Realms Wiki by expanding it. References


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Snicker-Snack Weapon (Greatsword), Legendary (Requires Attunement by a Non-evil Creature) Snicker-snack You gain a +3 bonus to attack and damage rolls made with this magic vorpal sword. In addition decides that the creature is too big for its head to be cut off with this weapon.


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6 Chromatic Rose: Elemental Roses That Can Either Protect Or Damage Creatures. The Chromatic Rose is a unique magic item. This item fits the fairytale aesthetic a little bit more than some of the other magical items, but this Rose is a lot deadlier than most. The Chromatic Rose comes in five different colors: Black, Blue, Green, Red, and White.


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Snicker-Snack - 5th Edition SRD Fight Owen's Cancer Megabundle! Veteran ttRPG blogger, developer, publisher, and writer Owen K.C. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. While still recovering from that ailment, he was diagnosed with cancer.


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Magic Item Snicker-Snack Weapon (greatsword), legendary (requires attunement by a non-evil creature) Weight: 6 lb. Estimated Value (Sane Cost Guide): 24,000 gp DMG Value: 50,001+ gp You gain a +3 bonus to attack and damage rolls made with this magic vorpal sword. In addition, the weapon ignores resistance to slashing damage.


Vorpal sword Critical Role

Snicker Snack Weapon (longsword) Legendary This weapon has the finesse property. When you take the attack action with this sword all aditional attacks you have are removed. Whenever you hit your target you can make an additional attack. Please give feedback 4 8 Related Topics


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They could use Snicker-Snack as a spell focus, and use it as a weapon fairly efficiently still. A non-Hexblade Warlock would benefit from it quite a lot, too. Especially a Celestial Warlock with Green Flame Blade, as it would let them have CHA mod for attacks and CHA mod x2 for damage. Perhaps with some Sorcerer levels.


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As NathanS notes, only a couple of magic items grant proficiency, for example while attuned to the Snicker-Snack from Wild Beyond the Witchlight "you have proficiency with greatswords". High level spells. At higher levels spells like Tenser's Transformation would do it. Never draw your sword


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The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. Jabberwocky, Lewis Carroll Of all the magical swords and arcane items in Dungeons & Dragons 5e inspired history, fiction, and myth, the Vorpal Sword is easily among the most powerful.


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Snicker-Snack is a sentient, chaotic good greatsword with an Intelligence of 9, a Wisdom of 14, and a Charisma of 18. It has hearing and darkvision out to a range of 120 feet. It can speak, read, and understand Common, and its voice sounds silvery and melodic.


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Snicker-Snack Steel Woodcutter's Axe Wrapping up the Witchlight Magic Items Guide All New Wild Beyond the Witchlight Magic Items There are 13 brand new magical items that have been canonically introduced into the system. These items range from new weapons to vehicles and even cauldrons! There are a select few interesting choices here.


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The jabberwock is a powerful foe worthy of being used as the final boss in a campaign. Its Confusing Burble is the cornerstone of its stat block. An ode to the nonsensical words that defined Carroll's poem, the jabberwock's hypnotic mumblings can leave any hero who dares to stand near it a gibbering mess.


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Snicker-Snack is a sentient, chaotic good greatsword with an Intelligence of 9, a Wisdom of 14, and a Charisma of 18. It has hearing and darkvision out to a range of 120 feet. It can speak, read, and understand Common, and its voice sounds silvery and melodic. Snicker-Snack craves the destruction of evil Dragons and urges you to seek out these.


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For a magic item, consider the Snicker-Snack: While attuned to Snicker-Snack, you have proficiency with greatswords, and you can use your Charisma modifier instead of your Strength modifier for attack and damage rolls made with the weapon. The druid cantrip shillelagh reads: